Numbers of missing targets of each type: (targets can belong to more than one type) Target Type N_missing N_total Condition ================================================= QSO_HIZ 1 ( 20) (primTarget& 1) QSO_CAP 0 ( 26) (primTarget& 2) QSO_SKIRT 0 ( 0) (primTarget& 4) QSO_FIRST_CAP 0 ( 1) (primTarget& 8) QSO_FIRST_SKIRT 0 ( 0) (primTarget& 16) GALAXY_RED 1 ( 47) (primTarget& 32) GALAXY_RED_II 0 ( 9) (primTarget& 67108864) GALAXY 11 ( 154) (primTarget& 64) GALAXY_BIG 0 ( 0) (primTarget& 128) GALAXY_BRIGHT_CORE 0 ( 0) (primTarget& 256) HOT_STD 0 ( 1) (secTarget& 512) List of selected missing objects, using the criterion (primTarget&31) || (secTarget&512). If a missing object is lost due to a collision, the offending object(s) are listed below it. For a list only of the missing objects, use the command grep ^MISSING tiMissingStatsChunk176.txt ra dec run rerun col field id tileId mask group priority primTarget secTarget psfMag(u,g,r,i,z) ====================================================================================================================================================== MISSING 2.327092990e+02 5.614746592e+01 1345 41 5 525 162 -1 4 71 51200 1 0 23.114712 20.072414 18.333109 17.346933 16.795990 COLLIDING 2.327102207e+02 5.614575635e+01 1345 41 5 525 161 1917 7 71 51200 1 0 22.913273 19.544477 17.845114 16.962934 16.462997 COLLIDING 2.327279583e+02 5.613792426e+01 1345 41 5 525 171 -1 4 71 1 64 0 21.943129 19.865446 18.803099 18.309921 18.018852