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DrawHistoryAlg.h

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00001 #ifndef DRAWHISTORYALG_H
00002 #define DRAWHISTORYALG_H
00003 
00004 #include "GaudiAlg/GaudiAlgorithm.h"
00005 
00006 class IParticlePropertySvc;
00007 namespace DayaBay {
00008     class SimVertex;
00009 }
00010 
00011 class DrawHistoryAlg : public GaudiAlgorithm 
00012 {
00013 
00014 public:
00015 
00016     DrawHistoryAlg(const std::string& name, ISvcLocator* pSvcLocator);
00017     virtual ~DrawHistoryAlg();
00018 
00019     virtual StatusCode initialize();
00020     virtual StatusCode execute();
00021     virtual StatusCode finalize();
00022 
00023 private:
00024     std::string m_location;
00025     std::string m_track_filename;
00026     std::string m_trackandvertex_filename;
00027     int         m_do_hits;
00028     std::string m_topGeoPath;
00029 
00030     IParticlePropertySvc* m_ppSvc;
00031 
00032     
00033     std::string particleName(int pdg);
00034     bool volumeInfo(DayaBay::SimVertex& v, std::string& name, std::string& material);
00035 };
00036 
00037 #endif /* DRAWHISTORYALG_H */
00038 
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