#include "MuonHitSim.h"
#include "Event/SimHeader.h"
#include "Event/SimPmtHit.h"
#include "DataSvc/ICableSvc.h"
#include "Context/ServiceMode.h"
#include "Context/Context.h"
#include "Context/ContextRange.h"
#include "TH1F.h"
#include "TF1.h"
#include "TParameter.h"
#include "TFile.h"
#include "TRandom.h"
#include <string>
#include <vector>
#include "GaudiKernel/IRndmGen.h"
#include "GaudiKernel/IRndmEngine.h"
#include "GaudiKernel/IRndmGenSvc.h"
#include "GaudiKernel/SystemOfUnits.h"
#include "GaudiKernel/PhysicalConstants.h"
Include dependency graph for MuonHitSim.cc:
Go to the source code of this file.
Functions | |
MuonHitSim::MuonHitSim (const string &name, ISvcLocator *svcloc) | |
MuonHitSim::~MuonHitSim () | |
StatusCode | MuonHitSim::initialize () |
StatusCode | MuonHitSim::execute () |
StatusCode | MuonHitSim::finalize () |
void | MuonHitSim::addPE (const DayaBay::Detector &det, SimHitCollection *hits, double depE, const TimeStamp &ts) |
void | MuonHitSim::addWSPE (const DayaBay::Detector &det, SimHitCollection *hits, double track, const TimeStamp &ts) |