intersect(const HepGeom::Point3D< double > &linePoint, const HepGeom::Normal3D< double > &lineSlope, HepGeom::Point3D< double > &intersectA, HepGeom::Point3D< double > &intersectB) | RectangularBox | |
m_xLow | RectangularBox | [private] |
m_xUp | RectangularBox | [private] |
m_yLow | RectangularBox | [private] |
m_yUp | RectangularBox | [private] |
m_zLow | RectangularBox | [private] |
m_zUp | RectangularBox | [private] |
RectangularBox(double xUp, double xLow, double yUp, double yLow, double zUp, double zLow) | RectangularBox | |
xLow() const | RectangularBox | [inline] |
xUp() const | RectangularBox | [inline] |
yLow() const | RectangularBox | [inline] |
yUp() const | RectangularBox | [inline] |
zLow() const | RectangularBox | [inline] |
zUp() const | RectangularBox | [inline] |
~RectangularBox() | RectangularBox | [virtual] |