00001 #include "PerRandomState/PerRandomState.h" 00002 00003 PerRandomState::PerRandomState() 00004 : PerHeaderObject() 00005 ,Engine("") 00006 ,RndmSeeds(0,0) 00007 { 00008 } 00009 PerRandomState::~PerRandomState() 00010 { 00011 } 00012