| Classes | Job Modules | Data Objects | Services | Algorithms | Tools | Packages | Directories | Tracs |

In This Package:

Tuples::Tuple Class Reference

A simple wrapper class over standard Gaudi NTuple::Tuple facility. More...

#include <GaudiAlg/Tuple.h>

Collaboration diagram for Tuples::Tuple:

[legend]
List of all members.

Public Member Functions

 Tuple (TupleObj *tuple)
 standard constructor
 Tuple (const Tuple &tuple)
 copy constructor
virtual ~Tuple ()
 destructor
Tupleoperator= (const Tuple &tuple)
 assignment operator Tuples could be assigned in a safe way
TupleObjoperator-> () const
 get the pointer to the underlying object
bool valid () const
 check the validity of the tuple object

Protected Member Functions

TupleObjtuple () const
 Return the underlying tuple object.

Private Member Functions

 Tuple ()
 default constructor is private

Private Attributes

TupleObjm_tuple
 The tuple object.

Detailed Description

A simple wrapper class over standard Gaudi NTuple::Tuple facility.

The main advantages of local ntuples with respect to 'standard' Gaudi NTuples ( NTuple::Tuple ) is their "locality". For 'standard' ntuples one need

  1. Define all ntuple columns/items as data members of the algorithm
  2. Book the NTuple::Tuple object using INTupleSvc
  3. Add all defined columns/items to the booked ntuple
  4. Fill ntuple records
Usially the first step is done in the header file (separate file!) of the algorithm, the second and the third steps are done in initialize() method of the algorithm and the fourth step is done somewhere in execute() method of the same algorithm. Such approach requires to keep track of the tuple structure through different method and event throught different files. And even minor modification of the structure of teh ntuple will reqire the modification of at least 2 methods and 2 files.

The Tuples::Tuple wrapper over standard Gaudi NTuple::Tuple class solves all abouve listed problems with "non-local" nature of Gaudi NTuple::Tuple objects.

Tuples::Tuple object is booked and used 'locally'. One does not need to pre-book the ntuple or its columns/items somewhere in different compilation units or other methods different from the actual point of using the ntuple.

The simplest example of usage Tuple object:

  Tuple tuple = nTuple( "some more or less uniqe tuple title ");
  for( Loop D0 = loop( "K- pi+", "D0" ) , D0 , ++D0 )
  {
     tuple -> column ( "mass" , M  ( D0 ) / GeV ) ;
     tuple -> column ( "pt"   , PT ( D0 ) / GeV ) ;
     tuple -> column ( "p"    , P  ( D0 ) / GeV ) ;
     tuple -> write  () ;
  }

One could fill some Tuple variables in one go

  Tuple tuple = nTuple( "some more or less uniqe tuple title ");
  for( Loop D0 = loop( "K- pi+", "D0" ) , D0 , ++D0 )
  {
     tuple -> column ( "mass"      , M  ( D0 ) / GeV ) ;
     tuple -> fill   ( "pt , p "   , PT ( D0 ) / GeV , P(D0) / GeV ) ;
     tuple -> write  () ;
  }

Even ALL variables could be filled in one go:

  Tuple tuple = nTuple( "some more or less uniqe tuple title ");
  for( Loop D0 = loop( "K- pi+", "D0" ) , D0 , ++D0 )
  {
     tuple -> fill   ( "mass pt , p ", M(D0)/GeV,PT(D0)/GeV,P(D0)/GeV ) ;
     tuple -> write  () ;
  }

All these techniques could be easily combined in arbitrary ways

See also:
GaudiTupleAlg

TupleObj

Author:
Vanya BELYAEV Ivan.Belyaev@itep.ru
Date:
2003-02-24

Definition at line 116 of file Tuple.h.


Constructor & Destructor Documentation

Tuples::Tuple::Tuple ( TupleObj tuple  ) 

standard constructor

Parameters:
tuple pointer to "real" tuple object

Definition at line 24 of file Tuple.cpp.

00025   : m_tuple( tuple ) 
00026 {
00027   if( 0 != m_tuple ) { m_tuple -> addRef () ; } 
00028 };

Tuples::Tuple::Tuple ( const Tuple tuple  ) 

copy constructor

Definition at line 35 of file Tuple.cpp.

00036   : m_tuple ( tuple.m_tuple ) 
00037 {
00038   if( 0 != m_tuple ) { m_tuple ->addRef() ; } 
00039 };

Tuples::Tuple::~Tuple (  )  [virtual]

destructor

Definition at line 68 of file Tuple.cpp.

00069 {
00070   if( 0 != m_tuple ) { m_tuple->release() ; }
00071 };

Tuples::Tuple::Tuple (  )  [private]

default constructor is private


Member Function Documentation

Tuples::Tuple & Tuples::Tuple::operator= ( const Tuple tuple  ) 

assignment operator Tuples could be assigned in a safe way

Parameters:
tuple tuple to be assigned

Definition at line 48 of file Tuple.cpp.

00049 { 
00050   // self assigenment 
00051   if( &tuple == this ) { return *this; }
00052   // temporary variable 
00053   Tuples::TupleObj* tmp = tuple.m_tuple ;
00054   // increse reference count 
00055   if( 0 !=    tmp  ) { tmp     -> addRef  () ; }
00056   // decrease reference count 
00057   if( 0 != m_tuple ) { m_tuple -> release () ; }
00058   // assigne 
00059   m_tuple = tmp ;
00060   // 
00061   return *this ;
00062 };

TupleObj* Tuples::Tuple::operator-> (  )  const [inline]

get the pointer to the underlying object

Returns:
pointer to underlying TupleObj

Definition at line 141 of file Tuple.h.

00141 { return      tuple () ; }

bool Tuples::Tuple::valid (  )  const [inline]

check the validity of the tuple object

Definition at line 144 of file Tuple.h.

00144 { return 0 != tuple () ; }

TupleObj* Tuples::Tuple::tuple (  )  const [inline, protected]

Return the underlying tuple object.

Definition at line 149 of file Tuple.h.

00149 { return m_tuple ; }


Member Data Documentation

TupleObj* Tuples::Tuple::m_tuple [private]

The tuple object.

Definition at line 159 of file Tuple.h.


The documentation for this class was generated from the following files:
| Classes | Job Modules | Data Objects | Services | Algorithms | Tools | Packages | Directories | Tracs |

Generated on Mon Apr 11 19:58:22 2011 for GaudiAlg by doxygen 1.4.7