#include <Property.h>
Inheritance diagram for GaudiHandleArrayProperty:
Public Member Functions | |
GaudiHandleArrayProperty (const std::string &name, GaudiHandleArrayBase &ref) | |
GaudiHandleArrayProperty & | operator= (const GaudiHandleArrayBase &value) |
virtual GaudiHandleArrayProperty * | clone () const |
clone: "virtual constructor" | |
virtual bool | load (Property &destination) const |
export the property value to the destination | |
virtual bool | assign (const Property &source) |
import the property value form the source | |
virtual std::string | toString () const |
value -> string | |
virtual StatusCode | fromString (const std::string &s) |
string -> value | |
const GaudiHandleArrayBase & | value () const |
bool | setValue (const GaudiHandleArrayBase &value) |
const std::string & | name () const |
property name | |
const std::string & | documentation () const |
property documentation | |
const std::type_info * | type_info () const |
property type-info | |
std::string | type () const |
property type | |
const PropertyCallbackFunctor * | readCallBack () const |
Call-back functor at reading: the functor is ownered by property! | |
const PropertyCallbackFunctor * | updateCallBack () const |
Call-back functor for update: the funtor is ownered by property! | |
virtual void | declareReadHandler (PropertyCallbackFunctor *pf) |
set new callback for reading | |
template<class HT> | |
void | declareReadHandler (void(HT::*MF)(Property &), HT *instance) |
virtual void | declareUpdateHandler (PropertyCallbackFunctor *pf) |
set new callback for update | |
template<class HT> | |
void | declareUpdateHandler (void(HT::*MF)(Property &), HT *instance) |
virtual void | useReadHandler () const |
use the call-back function at reading | |
virtual void | useUpdateHandler () |
use the call-back function at update | |
void | setName (const std::string &value) |
set the new value for the property name | |
void | setDocumentation (const std::string &documentation) |
set the documentation string | |
virtual std::ostream & | fillStream (std::ostream &) const |
the printout of the property value | |
Protected Attributes | |
PropertyCallbackFunctor * | m_readCallBack |
PropertyCallbackFunctor * | m_updateCallBack |
Private Attributes | |
GaudiHandleArrayBase * | m_pValue |
Pointer to the real property. |
Definition at line 812 of file Property.h.
GaudiHandleArrayProperty::GaudiHandleArrayProperty | ( | const std::string & | name, | |
GaudiHandleArrayBase & | ref | |||
) |
GaudiHandleArrayProperty & GaudiHandleArrayProperty::operator= | ( | const GaudiHandleArrayBase & | value | ) | [inline] |
GaudiHandleArrayProperty * GaudiHandleArrayProperty::clone | ( | ) | const [inline, virtual] |
clone: "virtual constructor"
Implements Property.
Definition at line 849 of file Property.h.
00849 { 00850 return new GaudiHandleArrayProperty( *this ); 00851 }
bool GaudiHandleArrayProperty::load | ( | Property & | destination | ) | const [inline, virtual] |
export the property value to the destination
Implements Property.
Definition at line 853 of file Property.h.
00853 { 00854 return destination.assign( *this ); 00855 }
bool GaudiHandleArrayProperty::assign | ( | const Property & | source | ) | [inline, virtual] |
import the property value form the source
Implements Property.
Definition at line 857 of file Property.h.
00857 { 00858 return fromString( source.toString() ) != 0; 00859 }
virtual std::string GaudiHandleArrayProperty::toString | ( | ) | const [virtual] |
virtual StatusCode GaudiHandleArrayProperty::fromString | ( | const std::string & | s | ) | [virtual] |
const GaudiHandleArrayBase & GaudiHandleArrayProperty::value | ( | ) | const [inline] |
Definition at line 861 of file Property.h.
00861 { 00862 useReadHandler(); 00863 return *m_pValue; 00864 }
bool GaudiHandleArrayProperty::setValue | ( | const GaudiHandleArrayBase & | value | ) |
const std::string& Property::name | ( | ) | const [inline, inherited] |
const std::string& Property::documentation | ( | ) | const [inline, inherited] |
const std::type_info* Property::type_info | ( | ) | const [inline, inherited] |
std::string Property::type | ( | ) | const [inline, inherited] |
const PropertyCallbackFunctor* Property::readCallBack | ( | ) | const [inherited] |
Call-back functor at reading: the functor is ownered by property!
const PropertyCallbackFunctor* Property::updateCallBack | ( | ) | const [inherited] |
Call-back functor for update: the funtor is ownered by property!
virtual void Property::declareReadHandler | ( | PropertyCallbackFunctor * | pf | ) | [virtual, inherited] |
set new callback for reading
void Property::declareReadHandler | ( | void(HT::*)(Property &) | MF, | |
HT * | instance | |||
) | [inline, inherited] |
Definition at line 131 of file Property.h.
00132 { declareReadHandler ( new PropertyCallbackMemberFunctor< HT >( MF , obj ) ) ; }
virtual void Property::declareUpdateHandler | ( | PropertyCallbackFunctor * | pf | ) | [virtual, inherited] |
set new callback for update
void Property::declareUpdateHandler | ( | void(HT::*)(Property &) | MF, | |
HT * | instance | |||
) | [inline, inherited] |
Definition at line 136 of file Property.h.
00137 { declareUpdateHandler ( new PropertyCallbackMemberFunctor< HT >( MF , obj ) ) ; }
virtual void Property::useReadHandler | ( | ) | const [virtual, inherited] |
use the call-back function at reading
virtual void Property::useUpdateHandler | ( | ) | [virtual, inherited] |
use the call-back function at update
void Property::setName | ( | const std::string & | value | ) | [inline, inherited] |
set the new value for the property name
Definition at line 91 of file Property.h.
00091 { m_name = value ; }
void Property::setDocumentation | ( | const std::string & | documentation | ) | [inline, inherited] |
set the documentation string
Definition at line 93 of file Property.h.
00093 { 00094 m_documentation = documentation; };
virtual std::ostream& Property::fillStream | ( | std::ostream & | ) | const [virtual, inherited] |
the printout of the property value
Pointer to the real property.
Reference would be better, but Reflex does not support references yet
Definition at line 836 of file Property.h.
PropertyCallbackFunctor* Property::m_readCallBack [mutable, protected, inherited] |
Definition at line 122 of file Property.h.
PropertyCallbackFunctor* Property::m_updateCallBack [protected, inherited] |
Definition at line 124 of file Property.h.