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IAlgorithm Class Reference

The IAlgorithm is the interface implemented by the Algorithm base class. More...

#include <GaudiKernel/IAlgorithm.h>

Inheritance diagram for IAlgorithm:

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Collaboration diagram for IAlgorithm:
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List of all members.

Public Types

 SUCCESS = 1
 Normal successful completion.
 NO_INTERFACE
 Requested interface is not available.
 VERSMISMATCH
 Requested interface version is incompatible.
 LAST_ERROR
 Last error.
enum  Status { SUCCESS = 1, NO_INTERFACE, VERSMISMATCH, LAST_ERROR }
 Return status. More...

Public Member Functions

virtual const std::string & version () const =0
 The version of the algorithm.
virtual StatusCode execute ()=0
 The action to be performed by the algorithm on an event.
virtual bool isInitialized () const =0
 check if the algorithm is initialized properly
virtual bool isFinalized () const =0
 check if the algorithm is finalized properly
virtual bool isExecuted () const =0
 check if the algorithm is already executed for the current event
virtual StatusCode configure ()=0
 Configuration (from OFFLINE to CONFIGURED).
virtual StatusCode initialize ()=0
 Initialization (from CONFIGURED to INITIALIZED).
virtual StatusCode start ()=0
 Start (from INITIALIZED to RUNNING).
virtual StatusCode stop ()=0
 Stop (from RUNNING to INITIALIZED).
virtual StatusCode finalize ()=0
 Finalize (from INITIALIZED to CONFIGURED).
virtual StatusCode terminate ()=0
 Initialization (from CONFIGURED to OFFLINE).
virtual StatusCode reinitialize ()=0
 Initialization (from INITIALIZED or RUNNING to INITIALIZED, via CONFIGURED).
virtual StatusCode restart ()=0
 Initialization (from RUNNING to RUNNING, via INITIALIZED).
virtual Gaudi::StateMachine::State FSMState () const =0
 Get the current state.
virtual StatusCode sysInitialize ()=0
 Initialization method invoked by the framework.
virtual StatusCode sysStart ()=0
 Startup method invoked by the framework.
virtual StatusCode sysReinitialize ()=0
 Re-initialization method invoked by the framework.
virtual StatusCode sysRestart ()=0
 Re-start method invoked by the framework.
virtual StatusCode sysExecute ()=0
 System execution. This method invokes the execute() method of a concrete algorithm.
virtual StatusCode sysStop ()=0
 System stop.
virtual StatusCode sysFinalize ()=0
 System finalization.
virtual StatusCode sysBeginRun ()=0
 beginRun method invoked by the framework.
virtual StatusCode sysEndRun ()=0
 endRun method invoked by the framework.
virtual void resetExecuted ()=0
 Reset the Algorithm executed state for the current event.
virtual StatusCode beginRun ()=0
 Algorithm begin run.
virtual StatusCode endRun ()=0
 Algorithm end run.
virtual void setExecuted (bool state)=0
 Set the executed flag to the specified state.
virtual bool isEnabled () const =0
 Is this algorithm enabled or disabled?
virtual bool filterPassed () const =0
 Did this algorithm pass or fail its filter criterion for the last event?
virtual void setFilterPassed (bool state)=0
 Set the filter passed flag to the specified state.
virtual const std::string & name () const =0
 Retrieve the name of the instance.
virtual StatusCode queryInterface (const InterfaceID &riid, void **ppvInterface)=0
 Query interfaces of Interface.
virtual unsigned long addRef ()=0
 Increment the reference count of Interface instance.
virtual unsigned long release ()=0
 Release Interface instance.

Static Public Member Functions

static const InterfaceIDinterfaceID ()
 Retrieve interface ID.

Detailed Description

The IAlgorithm is the interface implemented by the Algorithm base class.

Concrete algorithms, derived from the Algorithm base class are controlled via this interface.

Author:
Paul Maley

D.Quarrie

Definition at line 22 of file IAlgorithm.h.


Member Enumeration Documentation

enum IInterface::Status [inherited]

Return status.

Enumerator:
SUCCESS  Normal successful completion.
NO_INTERFACE  Requested interface is not available.
VERSMISMATCH  Requested interface version is incompatible.
LAST_ERROR  Last error.

Reimplemented in IConversionSvc, IConverter, and IDataProviderSvc.

Definition at line 113 of file IInterface.h.

00113                 {
00115     SUCCESS = 1,
00117     NO_INTERFACE,
00119     VERSMISMATCH,
00121     LAST_ERROR
00122   };


Member Function Documentation

static const InterfaceID& IAlgorithm::interfaceID (  )  [inline, static]

Retrieve interface ID.

Reimplemented from INamedInterface.

Definition at line 25 of file IAlgorithm.h.

00025 { return IID_IAlgorithm; }

virtual const std::string& IAlgorithm::version (  )  const [pure virtual]

The version of the algorithm.

Implemented in Algorithm.

virtual StatusCode IAlgorithm::execute (  )  [pure virtual]

The action to be performed by the algorithm on an event.

This method is invoked once per event for top level algorithms by the application manager.

virtual bool IAlgorithm::isInitialized (  )  const [pure virtual]

check if the algorithm is initialized properly

Implemented in Algorithm.

virtual bool IAlgorithm::isFinalized (  )  const [pure virtual]

check if the algorithm is finalized properly

Implemented in Algorithm.

virtual bool IAlgorithm::isExecuted (  )  const [pure virtual]

check if the algorithm is already executed for the current event

Implemented in Algorithm.

virtual StatusCode IAlgorithm::configure (  )  [pure virtual]

Configuration (from OFFLINE to CONFIGURED).

Implemented in Algorithm.

virtual StatusCode IAlgorithm::initialize (  )  [pure virtual]

Initialization (from CONFIGURED to INITIALIZED).

Implemented in Algorithm.

virtual StatusCode IAlgorithm::start (  )  [pure virtual]

Start (from INITIALIZED to RUNNING).

Implemented in Algorithm.

virtual StatusCode IAlgorithm::stop (  )  [pure virtual]

Stop (from RUNNING to INITIALIZED).

Implemented in Algorithm.

virtual StatusCode IAlgorithm::finalize (  )  [pure virtual]

Finalize (from INITIALIZED to CONFIGURED).

Implemented in Algorithm.

virtual StatusCode IAlgorithm::terminate (  )  [pure virtual]

Initialization (from CONFIGURED to OFFLINE).

Implemented in Algorithm.

virtual StatusCode IAlgorithm::reinitialize (  )  [pure virtual]

Initialization (from INITIALIZED or RUNNING to INITIALIZED, via CONFIGURED).

Implemented in Algorithm.

virtual StatusCode IAlgorithm::restart (  )  [pure virtual]

Initialization (from RUNNING to RUNNING, via INITIALIZED).

Implemented in Algorithm.

virtual Gaudi::StateMachine::State IAlgorithm::FSMState (  )  const [pure virtual]

Get the current state.

Implemented in Algorithm.

virtual StatusCode IAlgorithm::sysInitialize (  )  [pure virtual]

Initialization method invoked by the framework.

This method is responsible for any bookkeeping of initialization required by the framework itself. It will in turn invoke the initialize() method of the derived algorithm, and of any sub-algorithms which it creates.

Implemented in Algorithm.

virtual StatusCode IAlgorithm::sysStart (  )  [pure virtual]

Startup method invoked by the framework.

This method is responsible for any bookkeeping of initialization required by the framework itself. It will in turn invoke the start() method of the derived algorithm, and of any sub-algorithms which it creates.

Implemented in Algorithm.

virtual StatusCode IAlgorithm::sysReinitialize (  )  [pure virtual]

Re-initialization method invoked by the framework.

This method is responsible for any re-initialization required by the framework itself. It will in turn invoke the reinitialize() method of the derived algorithm, and of any sub-algorithms which it creates.

Implemented in Algorithm.

virtual StatusCode IAlgorithm::sysRestart (  )  [pure virtual]

Re-start method invoked by the framework.

This method is responsible for any re-start required by the framework itself. It will in turn invoke the restart() method of the derived algorithm, and of any sub-algorithms which it creates.

Implemented in Algorithm.

virtual StatusCode IAlgorithm::sysExecute (  )  [pure virtual]

System execution. This method invokes the execute() method of a concrete algorithm.

Implemented in Algorithm.

virtual StatusCode IAlgorithm::sysStop (  )  [pure virtual]

System stop.

This method invokes the stop() method of a concrete algorithm and the stop() methods of all of that algorithm's sub algorithms.

Implemented in Algorithm.

virtual StatusCode IAlgorithm::sysFinalize (  )  [pure virtual]

System finalization.

This method invokes the finalize() method of a concrete algorithm and the finalize() methods of all of that algorithm's sub algorithms.

Implemented in Algorithm.

virtual StatusCode IAlgorithm::sysBeginRun (  )  [pure virtual]

beginRun method invoked by the framework.

This method is responsible for any beginRun actions required by the framework itself. It will in turn invoke the beginRun() method of the derived algorithm, and of any sub-algorithms which it creates.

Implemented in Algorithm.

virtual StatusCode IAlgorithm::sysEndRun (  )  [pure virtual]

endRun method invoked by the framework.

This method is responsible for any endRun actions required by the framework itself. It will in turn invoke the endRun() method of the derived algorithm, and of any sub-algorithms which it creates.

Implemented in Algorithm.

virtual void IAlgorithm::resetExecuted (  )  [pure virtual]

Reset the Algorithm executed state for the current event.

Implemented in Algorithm.

virtual StatusCode IAlgorithm::beginRun (  )  [pure virtual]

Algorithm begin run.

This method is called at the beginning of the event loop.

Implemented in Algorithm.

virtual StatusCode IAlgorithm::endRun (  )  [pure virtual]

Algorithm end run.

This method is called at the end of the event loop.

Implemented in Algorithm.

virtual void IAlgorithm::setExecuted ( bool  state  )  [pure virtual]

Set the executed flag to the specified state.

Implemented in Algorithm.

virtual bool IAlgorithm::isEnabled (  )  const [pure virtual]

Is this algorithm enabled or disabled?

Implemented in Algorithm.

virtual bool IAlgorithm::filterPassed (  )  const [pure virtual]

Did this algorithm pass or fail its filter criterion for the last event?

Implemented in Algorithm.

virtual void IAlgorithm::setFilterPassed ( bool  state  )  [pure virtual]

Set the filter passed flag to the specified state.

Implemented in Algorithm.

virtual const std::string& INamedInterface::name (  )  const [pure virtual, inherited]

Retrieve the name of the instance.

Implemented in Algorithm, AlgTool, Auditor, and Service.

virtual StatusCode IInterface::queryInterface ( const InterfaceID riid,
void **  ppvInterface 
) [pure virtual, inherited]

Query interfaces of Interface.

Parameters:
riid ID of Interface to be retrieved
ppvInterface Pointer to Location for interface pointer

Implemented in Algorithm, AlgTool, Auditor, ConversionSvc, Converter, DataSvc, EventSelectorDataStream, MinimalEventLoopMgr, PropertyMgr, SelectStatement, and Service.

virtual unsigned long IInterface::addRef (  )  [pure virtual, inherited]

Increment the reference count of Interface instance.

Implemented in Algorithm, AlgTool, Auditor, Converter, EventSelectorDataStream, IFactory, PropertyMgr, SelectStatement, and Service.

virtual unsigned long IInterface::release (  )  [pure virtual, inherited]

Release Interface instance.

Implemented in Algorithm, AlgTool, Auditor, Converter, EventSelectorDataStream, IFactory, PropertyMgr, SelectStatement, and Service.


The documentation for this class was generated from the following file:
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Generated on Mon Apr 11 19:57:08 2011 for GaudiKernel by doxygen 1.4.7