#include <NTuple.h>
Inheritance diagram for NTuple::Item< bool >:
Public Member Functions | |
Item () | |
Standard Constructor. | |
operator bool () const | |
Automatic type conversion. | |
Item & | operator= (const bool data) |
Assignment operator. | |
template<class T> | |
Item & | operator= (const Item< T > &data) |
Assignment operator. | |
bool | operator! () const |
Check if column is present. | |
operator const void * () const | |
Check if column is present. | |
TYP * | operator-> () |
Dereference operator. | |
const TYP * | operator-> () const |
Dereference operator (CONST). | |
const Range< TYP > & | range () const |
Access the range. | |
Protected Attributes | |
TYP * | m_ptr |
Pointer to instance. | |
Private Types | |
typedef Item< bool > | _My |
Definition at line 297 of file NTuple.h.
typedef Item<bool> NTuple::Item< bool >::_My [private] |
NTuple::Item< bool >::Item | ( | ) | [inline] |
NTuple::Item< bool >::operator bool | ( | ) | const [inline] |
Item& NTuple::Item< bool >::operator= | ( | const bool | data | ) | [inline] |
Item& NTuple::Item< bool >::operator= | ( | const Item< T > & | data | ) | [inline] |
bool NTuple::_Accessor< TYP >::operator! | ( | ) | const [inline, inherited] |
NTuple::_Accessor< TYP >::operator const void * | ( | ) | const [inline, inherited] |
TYP* NTuple::_Accessor< TYP >::operator-> | ( | ) | [inline, inherited] |
const TYP* NTuple::_Accessor< TYP >::operator-> | ( | ) | const [inline, inherited] |
const Range<TYP>& NTuple::_Accessor< TYP >::range | ( | ) | const [inline, inherited] |
TYP* NTuple::_Accessor< TYP >::m_ptr [mutable, protected, inherited] |