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class AliEveMUONChamberData: public TObject


 AliEveMUONChamberData: geometry and digits


Function Members (Methods)

public:
AliEveMUONChamberData(Int_t chamber)
virtual~AliEveMUONChamberData()
voidTObject::AbstractMethod(const char* method) const
virtual voidTObject::AppendPad(Option_t* option = "")
virtual voidTObject::Browse(TBrowser* b)
static TClass*Class()
virtual const char*TObject::ClassName() const
virtual voidTObject::Clear(Option_t* = "")
virtual TObject*TObject::Clone(const char* newname = "") const
virtual Int_tTObject::Compare(const TObject* obj) const
virtual voidTObject::Copy(TObject& object) const
virtual voidTObject::Delete(Option_t* option = "")MENU
virtual Int_tTObject::DistancetoPrimitive(Int_t px, Int_t py)
virtual voidTObject::Draw(Option_t* option = "")
virtual voidTObject::DrawClass() constMENU
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voidDropData()
virtual voidTObject::Dump() constMENU
virtual voidTObject::Error(const char* method, const char* msgfmt) const
virtual voidTObject::Execute(const char* method, const char* params, Int_t* error = 0)
virtual voidTObject::Execute(TMethod* method, TObjArray* params, Int_t* error = 0)
virtual voidTObject::ExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual voidTObject::Fatal(const char* method, const char* msgfmt) const
virtual TObject*TObject::FindObject(const char* name) const
virtual TObject*TObject::FindObject(const TObject* obj) const
Float_t*GetChamberBox()
Float_t*GetClusterBuffer(Int_t pos)
Float_t*GetDigitBuffer(Int_t pos)
virtual Option_t*TObject::GetDrawOption() const
static Long_tTObject::GetDtorOnly()
Float_t*GetFrameCoord(Int_t detElemId)
Float_t*GetHitBuffer(Int_t pos)
virtual const char*TObject::GetIconName() const
virtual const char*TObject::GetName() const
Int_tGetNClusters() const
Int_tGetNDetElem() const
Int_tGetNDigits() const
Int_tGetNHits() const
virtual char*TObject::GetObjectInfo(Int_t px, Int_t py) const
static Bool_tTObject::GetObjectStat()
virtual Option_t*TObject::GetOption() const
virtual const char*TObject::GetTitle() const
virtual UInt_tTObject::GetUniqueID() const
virtual Bool_tTObject::HandleTimer(TTimer* timer)
virtual ULong_tTObject::Hash() const
virtual voidTObject::Info(const char* method, const char* msgfmt) const
virtual Bool_tTObject::InheritsFrom(const char* classname) const
virtual Bool_tTObject::InheritsFrom(const TClass* cl) const
voidInit(Int_t chamber)
virtual voidTObject::Inspect() constMENU
voidTObject::InvertBit(UInt_t f)
virtual TClass*IsA() const
virtual Bool_tTObject::IsEqual(const TObject* obj) const
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Bool_tTObject::IsOnHeap() const
virtual Bool_tTObject::IsSortable() const
Bool_tTObject::IsZombie() const
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voidTObject::MayNotUse(const char* method) const
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void*TObject::operator new(size_t sz, void* vp)
void*TObject::operator new[](size_t sz)
void*TObject::operator new[](size_t sz, void* vp)
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virtual voidTObject::Pop()
virtual voidTObject::Print(Option_t* option = "") const
virtual Int_tTObject::Read(const char* name)
virtual voidTObject::RecursiveRemove(TObject* obj)
voidRegisterCluster(Int_t detElemId, Int_t cathode, Float_t x, Float_t y, Float_t z, Float_t charge)
voidRegisterDigit(Int_t detElemId, Int_t cathode, Int_t ix, Int_t iy, Int_t charge)
voidRegisterHit(Int_t detElemId, Float_t x, Float_t y, Float_t z)
voidTObject::ResetBit(UInt_t f)
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virtual voidTObject::SavePrimitive(basic_ostream<char,char_traits<char> >& out, Option_t* option = "")
voidTObject::SetBit(UInt_t f)
voidTObject::SetBit(UInt_t f, Bool_t set)
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static voidTObject::SetDtorOnly(void* obj)
static voidTObject::SetObjectStat(Bool_t stat)
virtual voidTObject::SetUniqueID(UInt_t uid)
virtual voidShowMembers(TMemberInspector&)
virtual voidStreamer(TBuffer&)
voidStreamerNVirtual(TBuffer& ClassDef_StreamerNVirtual_b)
virtual voidTObject::SysError(const char* method, const char* msgfmt) const
Bool_tTObject::TestBit(UInt_t f) const
Int_tTObject::TestBits(UInt_t f) const
virtual voidTObject::UseCurrentStyle()
virtual voidTObject::Warning(const char* method, const char* msgfmt) const
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virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0) const
protected:
virtual voidTObject::DoError(int level, const char* location, const char* fmt, va_list va) const
voidTObject::MakeZombie()

Data Members

protected:
Float_tfChamberBox[6]chamber envelope box
Int_tfChamberIDnumber of the chamber, 0 to 13
Float_tfClusterBuffer[1280]cluster coordinates, etc.
Float_tfDigitBuffer[28672]digits coordinates, etc.
Float_tfFrameCoord[26][5]detector elements frames
Float_tfHitBuffer[768]hits coordinates
Int_tfNClustersnumber of found rec points
Int_tfNDetElemnumber of detector elements
Int_tfNDigitsnumber of found digits (times 7)
Int_tfNHitsnumber of simulation hits
private:
static AliMUONGeometryTransformer*fgTransformergeometry transformer

Class Charts

Inheritance Chart:
TObject
AliEveMUONChamberData

Function documentation

AliEveMUONChamberData(Int_t chamber)
 constructor

~AliEveMUONChamberData()
 destructor

void DropData()
 release the chamber data

void Init(Int_t chamber)
 initialize the drawing coordinates of the chamber

void RegisterDigit(Int_t detElemId, Int_t cathode, Int_t ix, Int_t iy, Int_t charge)
 add a digit to this chamber

void RegisterCluster(Int_t detElemId, Int_t cathode, Float_t x, Float_t y, Float_t z, Float_t charge)
 add a reconstructed point (cluster) to this chamber

 identical clusters are registered for both cathode planes ...

void RegisterHit(Int_t detElemId, Float_t x, Float_t y, Float_t z)
 add a simulation hit to this chamber

AliEveMUONChamberData(Int_t chamber)
Float_t* GetFrameCoord(Int_t detElemId)
{ return fFrameCoord[detElemId]; }
Int_t GetNDetElem() const
{ return fNDetElem; }
Int_t GetNDigits() const
{ return fNDigits/7; }
Int_t GetNClusters() const
{ return fNClusters/5; }
Int_t GetNHits() const
{ return fNHits/3; }
Float_t* GetDigitBuffer(Int_t pos)
{ return &fDigitBuffer[7*pos]; }
Float_t* GetClusterBuffer(Int_t pos)
{ return &fClusterBuffer[5*pos]; }
Float_t* GetHitBuffer(Int_t pos)
{ return &fHitBuffer[3*pos]; }
Float_t* GetChamberBox()
{ return &fChamberBox[0]; }
AliEveMUONChamberData& operator=(const AliEveMUONChamberData& )