AliFmLorentzVector<double>(const AliFmLorentzVector<double>&) | |
AliFmLorentzVector<double>(double = 0, double = 0, double = 0, double = 0) | |
virtual | ~AliFmLorentzVector<double>() |
double | CosTheta() const |
double | e() const |
double | m() const |
double | m2() const |
double | Minus() const |
double | mt() const |
double | mt2() const |
double | operator()(size_t) const |
double& | operator()(size_t) |
AliFmLorentzVector<double>& | operator*=(double) |
AliFmLorentzVector<double> | operator+() |
AliFmLorentzVector<double> | operator-() |
AliFmLorentzVector<double>& | operator/=(double) |
AliFmLorentzVector<double>& | operator=(const AliFmLorentzVector<double>&) |
double | operator[](size_t) const |
double& | operator[](size_t) |
double | Perp() const |
double | Perp2() const |
double | Phi() const |
double | Plus() const |
double | PseudoRapidity() const |
double | px() const |
double | py() const |
double | pz() const |
double | Rapidity() const |
void | SetE(double) |
void | SetPx(double) |
void | SetPy(double) |
void | SetPz(double) |
void | SetT(double) |
void | SetX(double) |
void | SetY(double) |
void | SetZ(double) |
double | t() const |
double | Theta() const |
const AliFmThreeVector<double>& | vect() const |
double | x() const |
double | y() const |
double | z() const |
AliFmThreeVector<double> | fThreeVector | The spatial three-vector |
double | fX4 | The fourth components |
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