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class AliPHOSRecEmcManager: public AliPHOSRecManager

 Class for the management by the Emc reconstruction.

*-- Author   : Boris Polichtchouk (IHEP, Protvino) 6 Mar 2001

 --- ROOT system ---

Function Members (Methods)

public:
AliPHOSRecEmcManager()
AliPHOSRecEmcManager(const AliPHOSRecEmcManager&)
virtual~AliPHOSRecEmcManager()
voidTObject::AbstractMethod(const char* method) const
virtual voidAG(Float_t e, Float_t dx, Float_t dy, Float_t& a, Float_t& gradx, Float_t& grady)
virtual voidTObject::AppendPad(Option_t* option = "")
virtual voidTObject::Browse(TBrowser* b)
static TClass*Class()
virtual const char*TObject::ClassName() const
virtual voidTNamed::Clear(Option_t* option = "")
virtual TObject*TNamed::Clone(const char* newname = "") const
virtual Int_tTNamed::Compare(const TObject* obj) const
virtual voidTNamed::Copy(TObject& named) const
virtual voidTObject::Delete(Option_t* option = "")MENU
Float_tDispersion(Float_t ei) const
virtual Int_tTObject::DistancetoPrimitive(Int_t px, Int_t py)
virtual voidTObject::Draw(Option_t* option = "")
virtual voidTObject::DrawClass() constMENU
virtual TObject*TObject::DrawClone(Option_t* option = "") constMENU
virtual voidTObject::Dump() constMENU
virtual voidTObject::Error(const char* method, const char* msgfmt) const
virtual voidTObject::Execute(const char* method, const char* params, Int_t* error = 0)
virtual voidTObject::Execute(TMethod* method, TObjArray* params, Int_t* error = 0)
virtual voidTObject::ExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual voidTObject::Fatal(const char* method, const char* msgfmt) const
virtual voidTNamed::FillBuffer(char*& buffer)
virtual TObject*TObject::FindObject(const char* name) const
virtual TObject*TObject::FindObject(const TObject* obj) const
virtual Option_t*TObject::GetDrawOption() const
static Long_tTObject::GetDtorOnly()
virtual const char*TObject::GetIconName() const
virtual const char*TNamed::GetName() const
virtual char*TObject::GetObjectInfo(Int_t px, Int_t py) const
static Bool_tTObject::GetObjectStat()
virtual Option_t*TObject::GetOption() const
virtual const char*TNamed::GetTitle() const
virtual UInt_tTObject::GetUniqueID() const
virtual Bool_tTObject::HandleTimer(TTimer* timer)
virtual ULong_tTNamed::Hash() const
virtual voidTObject::Info(const char* method, const char* msgfmt) const
virtual Bool_tTObject::InheritsFrom(const char* classname) const
virtual Bool_tTObject::InheritsFrom(const TClass* cl) const
virtual voidTObject::Inspect() constMENU
voidTObject::InvertBit(UInt_t f)
virtual TClass*IsA() const
virtual Bool_tTObject::IsEqual(const TObject* obj) const
virtual Bool_tTObject::IsFolder() const
Bool_tTObject::IsOnHeap() const
virtual Bool_tTNamed::IsSortable() const
Bool_tTObject::IsZombie() const
virtual Float_tKillGamMinEnergy() const
virtual voidTNamed::ls(Option_t* option = "") const
voidTObject::MayNotUse(const char* method) const
virtual Float_tMergeGammasMinDistanceCut() const
virtual Bool_tTObject::Notify()
voidTObject::Obsolete(const char* method, const char* asOfVers, const char* removedFromVers) const
virtual Float_tOneGamChi2(Float_t ai, Float_t ei, Float_t, Float_t& gi) const
virtual Float_tOneGamChisqCut() const
virtual Float_tOneGamChisqMin() const
virtual Float_tOneGamInitialStep() const
virtual Int_tOneGamNumOfIterations() const
virtual Float_tOneGamStepMin() const
static voidTObject::operator delete(void* ptr)
static voidTObject::operator delete(void* ptr, void* vp)
static voidTObject::operator delete[](void* ptr)
static voidTObject::operator delete[](void* ptr, void* vp)
void*TObject::operator new(size_t sz)
void*TObject::operator new(size_t sz, void* vp)
void*TObject::operator new[](size_t sz)
void*TObject::operator new[](size_t sz, void* vp)
AliPHOSRecEmcManager&operator=(const AliPHOSRecEmcManager&)
virtual voidTObject::Paint(Option_t* option = "")
virtual voidTObject::Pop()
virtual voidTNamed::Print(Option_t* option = "") const
virtual Int_tTObject::Read(const char* name)
virtual voidTObject::RecursiveRemove(TObject* obj)
voidTObject::ResetBit(UInt_t f)
virtual voidTObject::SaveAs(const char* filename = "", Option_t* option = "") constMENU
virtual voidTObject::SavePrimitive(basic_ostream<char,char_traits<char> >& out, Option_t* option = "")
voidTObject::SetBit(UInt_t f)
voidTObject::SetBit(UInt_t f, Bool_t set)
virtual voidTObject::SetDrawOption(Option_t* option = "")MENU
static voidTObject::SetDtorOnly(void* obj)
virtual voidTNamed::SetName(const char* name)MENU
virtual voidTNamed::SetNameTitle(const char* name, const char* title)
static voidTObject::SetObjectStat(Bool_t stat)
virtual voidSetPointMinEnergy(Float_t emin)
virtual voidTNamed::SetTitle(const char* title = "")MENU
virtual voidSetTwoPointsMinDistance(Float_t dist)
virtual voidTObject::SetUniqueID(UInt_t uid)
virtual voidShowMembers(TMemberInspector&)
virtual Int_tTNamed::Sizeof() const
virtual voidStreamer(TBuffer&)
voidStreamerNVirtual(TBuffer& ClassDef_StreamerNVirtual_b)
virtual voidTObject::SysError(const char* method, const char* msgfmt) const
Bool_tTObject::TestBit(UInt_t f) const
Int_tTObject::TestBits(UInt_t f) const
virtual Float_tTwoGamChi2(Float_t ai, Float_t ei, Float_t, Float_t& gi) const
virtual Float_tTwoGamChisqMin() const
virtual Float_tTwoGamEmin() const
virtual Float_tTwoGamInitialStep() const
virtual Int_tTwoGamNumOfIterations() const
virtual Float_tTwoGamStepMin() const
virtual voidTObject::UseCurrentStyle()
virtual voidTObject::Warning(const char* method, const char* msgfmt) const
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0)
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0) const
protected:
virtual voidTObject::DoError(int level, const char* location, const char* fmt, va_list va) const
voidTObject::MakeZombie()

Data Members

protected:
TStringTNamed::fNameobject identifier
TStringTNamed::fTitleobject title
private:
Float_tfOneGamChisqCutwhat is it ?
Float_tfOneGamChisqMinwhat is it ?
Float_tfOneGamInitialStepwhat is it ?
Int_tfOneGamNumOfIterationswhat is it ?
Float_tfOneGamStepMinwhat is it ?
Float_tfSqdCutwhat is it ?
Float_tfThr0what is it ?
Float_tfTwoGamChisqMinwhat is it ?
Float_tfTwoGamEminwhat is it ?
Float_tfTwoGamInitialStepwhat is it ?
Int_tfTwoGamNumOfIterationswhat is it ?
Float_tfTwoGamStepMinwhat is it ?

Class Charts

Inheritance Chart:
TNamed
AliPHOSRecManager
AliPHOSRecEmcManager

Function documentation

AliPHOSRecEmcManager()
 default ctor
~AliPHOSRecEmcManager(void)
{}
Float_t Dispersion(Float_t ei) const
"Dispresion" of energy deposition in the cell.
 eTot is the total shower energy, ai is the
 calculated cell response,
 ei is the measured cell response.
Float_t OneGamChi2(Float_t ai, Float_t ei, Float_t , Float_t& gi) const
 Chi2 used in OneGam (one-gamma fitting).
 gi is d(Chi2)/d(ai).
Float_t TwoGamChi2(Float_t ai, Float_t ei, Float_t , Float_t& gi) const
 calculates chi^2
void AG(Float_t e, Float_t dx, Float_t dy, Float_t& a, Float_t& gradx, Float_t& grady)
Calculates amplitude (ai) and gradients (gxi, gyi) of CPV pad response.
Integrated response (total "shower energy") is E,
xi and yi are the distances along x and y from reference point
 to the pad center.
Shape of the shower is from PHOS TDR.
AliPHOSRecEmcManager()
Float_t OneGamChisqCut() const
{ return fOneGamChisqCut; }
Float_t OneGamInitialStep() const
{ return fOneGamInitialStep; }
Float_t OneGamChisqMin() const
{ return fOneGamChisqMin; }
Float_t OneGamStepMin() const
{ return fOneGamStepMin; }
Int_t OneGamNumOfIterations() const
Float_t TwoGamInitialStep() const
{ return fTwoGamInitialStep; }
Float_t TwoGamChisqMin() const
{ return fTwoGamChisqMin; }
Float_t TwoGamEmin() const
{ return fTwoGamEmin; }
Float_t TwoGamStepMin() const
{ return fTwoGamStepMin; }
Int_t TwoGamNumOfIterations() const
Float_t KillGamMinEnergy() const
{ return fThr0; }
Float_t MergeGammasMinDistanceCut() const
{ return fSqdCut; }
void SetTwoPointsMinDistance(Float_t dist)
{ fSqdCut=dist; }
void SetPointMinEnergy(Float_t emin)
{ fThr0=emin; }