21#ifndef _HEDIS_INTERACTION_LIST_GENERATOR_H_
22#define _HEDIS_INTERACTION_LIST_GENERATOR_H_
45 vector<InteractionType_t> vinttype)
const;
void LoadConfigData(void)
~HEDISInteractionListGenerator()
InteractionList * CreateHEDISlist(vector< InitialState > vinit, vector< InteractionType_t > vinttype) const
multimap< int, bool > GetHitQuarks(const Interaction *interaction) const
HEDISInteractionListGenerator()
vector< int > GetFinalQuarks(const Interaction *interaction) const
void Configure(const Registry &config)
InteractionList * CreateInteractionList(const InitialState &init) const
Initial State information.
InteractionListGeneratorI()
A vector of Interaction objects.
Summary information for an interaction.
A registry. Provides the container for algorithm configuration parameters.
THE MAIN GENIE PROJECT NAMESPACE