#include <string>
#include <vector>
#include "GaudiKernel/DataObject.h"
#include "GaudiKernel/SmartRefVector.h"
#include "GaudiKernel/PhysicalConstants.h"
#include "DetDesc/Material.icpp"
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Classes | |
class | Material |
Material class is a base class for all brands of material component classes: Isotope, Element, Mixture. More... | |
Enumerations | |
enum | eState { stateUndefined = 0, stateSolid, stateLiquid, stateGas } |
enum eState |
Definition at line 16 of file Material.h.
00016 { 00017 stateUndefined = 0, 00018 stateSolid, 00019 stateLiquid, 00020 stateGas 00021 } eState;