Functions | |
virtual std::string | IGeometryInfo::belongsToPath (const Gaudi::XYZPoint &globalPoint)=0 |
To which daughter the given global point belongs to? "Find daughter by point" family If we are clever enough to define *isInside(. | |
virtual IGeometryInfo * | IGeometryInfo::belongsTo (const Gaudi::XYZPoint &globalPoint)=0 |
To which daughter the given global point belongs to? "Find daughter by point" family If we are clever enough to define *isInside(. | |
virtual std::string | IGeometryInfo::belongsToPath (const Gaudi::XYZPoint &globalPoint, const int level)=0 |
To which daughter the given global point belongs to? "Find daughter by point" family If we are clever enough to define *isInside(. | |
virtual IGeometryInfo * | IGeometryInfo::belongsTo (const Gaudi::XYZPoint &globalPoint, const int level)=0 |
To which daughter the given global point belongs to? "Find daughter by point" family If we are clever enough to define *isInside(. |
virtual std::string IGeometryInfo::belongsToPath | ( | const Gaudi::XYZPoint & | globalPoint | ) | [pure virtual, inherited] |
To which daughter the given global point belongs to?
"Find daughter by point" family
If we are clever enough to define *isInside(.
..)* method in a proper way (for regular case, orphans and ghosts) we can easily find the daughter detector element what contains the given point.
But here we have several choices, which triggers several methods:
globalPoint | the point in global Reference System |
Implemented in GeometryInfoPlus.
virtual IGeometryInfo* IGeometryInfo::belongsTo | ( | const Gaudi::XYZPoint & | globalPoint | ) | [pure virtual, inherited] |
To which daughter the given global point belongs to?
"Find daughter by point" family
If we are clever enough to define *isInside(.
..)* method in a proper way (for regular case, orphans and ghosts) we can easily find the daughter detector element what contains the given point.
But here we have several choices, which triggers several methods:
globalPoint | the point in global Reference System |
Implemented in GeometryInfoPlus.
virtual std::string IGeometryInfo::belongsToPath | ( | const Gaudi::XYZPoint & | globalPoint, | |
const int | level | |||
) | [pure virtual, inherited] |
To which daughter the given global point belongs to?
"Find daughter by point" family
If we are clever enough to define *isInside(.
..)* method in a proper way (for regular case, orphans and ghosts) we can easily find the daughter detector element what contains the given point.
But here we have several choices, which triggers several methods:
belongsTo( const Gaudi::XYZPoint& )
globalPoint | the point in global Reference System | |
level | depth |
Implemented in GeometryInfoPlus.
virtual IGeometryInfo* IGeometryInfo::belongsTo | ( | const Gaudi::XYZPoint & | globalPoint, | |
const int | level | |||
) | [pure virtual, inherited] |
To which daughter the given global point belongs to?
"Find daughter by point" family
If we are clever enough to define *isInside(.
..)* method in a proper way (for regular case, orphans and ghosts) we can easily find the daughter detector element what contains the given point.
But here we have several choices, which triggers several methods:
belongsTo( const Gaudi::XYZPoint& )
globalPoint | the point in global Reference System | |
level | depth |
Implemented in GeometryInfoPlus.