#include <cstddef>
#include "GaudiKernel/AllocatorPool.h"
Include dependency graph for Allocator.h:
Go to the source code of this file.
Namespaces | |
namespace | GaudiUtils |
Classes | |
class | GaudiUtils::Allocator< Type > |
Allocator. More... | |
struct | GaudiUtils::Allocator< Type >::rebind< U > |
Defines | |
#define | GAUDIKERNEL_Allocator_h 1 |
Functions | |
template<class T1, class T2> | |
bool | operator== (const GaudiUtils::Allocator< T1 > &, const GaudiUtils::Allocator< T2 > &) throw () |
template<class T1, class T2> | |
bool | operator!= (const GaudiUtils::Allocator< T1 > &, const GaudiUtils::Allocator< T2 > &) throw () |
Definition in file Allocator.h.
#define GAUDIKERNEL_Allocator_h 1 |
Definition at line 52 of file Allocator.h.
bool operator== | ( | const GaudiUtils::Allocator< T1 > & | , | |
const GaudiUtils::Allocator< T2 > & | ||||
) | throw () |
bool operator!= | ( | const GaudiUtils::Allocator< T1 > & | , | |
const GaudiUtils::Allocator< T2 > & | ||||
) | throw () |