#include <NTuple.h>
Inheritance diagram for NTuple::Item< bool >:
Public Member Functions | |
| Item () | |
| Standard Constructor. | |
| operator bool () const | |
| Automatic type conversion. | |
| Item & | operator= (const bool data) |
| Assignment operator. | |
| template<class T> | |
| Item & | operator= (const Item< T > &data) |
| Assignment operator. | |
| bool | operator! () const |
| Check if column is present. | |
| operator const void * () const | |
| Check if column is present. | |
| TYP * | operator-> () |
| Dereference operator. | |
| const TYP * | operator-> () const |
| Dereference operator (CONST). | |
| const Range< TYP > & | range () const |
| Access the range. | |
Protected Attributes | |
| TYP * | m_ptr |
| Pointer to instance. | |
Private Types | |
| typedef Item< bool > | _My |
Definition at line 297 of file NTuple.h.
typedef Item<bool> NTuple::Item< bool >::_My [private] |
| NTuple::Item< bool >::Item | ( | ) | [inline] |
| NTuple::Item< bool >::operator bool | ( | ) | const [inline] |
| Item& NTuple::Item< bool >::operator= | ( | const bool | data | ) | [inline] |
| Item& NTuple::Item< bool >::operator= | ( | const Item< T > & | data | ) | [inline] |
| bool NTuple::_Accessor< TYP >::operator! | ( | ) | const [inline, inherited] |
| NTuple::_Accessor< TYP >::operator const void * | ( | ) | const [inline, inherited] |
| TYP* NTuple::_Accessor< TYP >::operator-> | ( | ) | [inline, inherited] |
| const TYP* NTuple::_Accessor< TYP >::operator-> | ( | ) | const [inline, inherited] |
| const Range<TYP>& NTuple::_Accessor< TYP >::range | ( | ) | const [inline, inherited] |
TYP* NTuple::_Accessor< TYP >::m_ptr [mutable, protected, inherited] |
1.4.7