#include <GaudiKernel/PropertyList.h>
Inheritance diagram for PropertyList:
Public Member Functions | |
| PropertyList () | |
| Constructor. | |
| PropertyList (const std::string &name) | |
| Constructor giving a name. | |
| virtual | ~PropertyList () |
| Virtual destructor. | |
| bool | isRef () const |
| Accessor members (const). | |
| void | addProperty (const std::string &name, Property &p) |
| Add a property to the list. | |
| void | addProperty (Property &p) |
| Add a property to the list. | |
| void | removeProperty (const std::string &name) |
| Remove a property from the list. | |
| void | removeProperty (Property &p) |
| Remove a property from the list. | |
| bool | assign (const Property &p) |
| Property implementation: set property. | |
| bool | load (Property &p) const |
| Property implementation: get property. | |
| bool | assign (const std::string &name, const Property &p) |
| Property implementation: set property. | |
| bool | load (const std::string &name, Property &p) const |
| Property implementation: get property. | |
| const Property & | getProperty (const std::string &name) const |
| Get the property with a given name. | |
| const std::vector< Property * > & | getProperties () const |
| Get the complete list of properties. | |
| const std::string & | name () const |
| property name | |
| const std::string & | documentation () const |
| property documentation | |
| const std::type_info * | type_info () const |
| property type-info | |
| std::string | type () const |
| property type | |
| virtual std::string | toString () const =0 |
| value -> string | |
| virtual StatusCode | fromString (const std::string &value)=0 |
| string -> value | |
| const PropertyCallbackFunctor * | readCallBack () const |
| Call-back functor at reading: the functor is ownered by property! | |
| const PropertyCallbackFunctor * | updateCallBack () const |
| Call-back functor for update: the funtor is ownered by property! | |
| virtual void | declareReadHandler (PropertyCallbackFunctor *pf) |
| set new callback for reading | |
| template<class HT> | |
| void | declareReadHandler (void(HT::*MF)(Property &), HT *instance) |
| virtual void | declareUpdateHandler (PropertyCallbackFunctor *pf) |
| set new callback for update | |
| template<class HT> | |
| void | declareUpdateHandler (void(HT::*MF)(Property &), HT *instance) |
| virtual void | useReadHandler () const |
| use the call-back function at reading | |
| virtual void | useUpdateHandler () |
| use the call-back function at update | |
| virtual Property * | clone () const =0 |
| clone: "virtual constructor" | |
| void | setName (const std::string &value) |
| set the new value for the property name | |
| void | setDocumentation (const std::string &documentation) |
| set the documentation string | |
| virtual std::ostream & | fillStream (std::ostream &) const |
| the printout of the property value | |
Protected Attributes | |
| PropertyCallbackFunctor * | m_readCallBack |
| PropertyCallbackFunctor * | m_updateCallBack |
Private Attributes | |
| std::vector< Property * > | m_propertyList |
Pere Mato
Definition at line 17 of file PropertyList.h.
| PropertyList::PropertyList | ( | ) |
Constructor.
| PropertyList::PropertyList | ( | const std::string & | name | ) |
Constructor giving a name.
| virtual PropertyList::~PropertyList | ( | ) | [virtual] |
Virtual destructor.
| bool PropertyList::isRef | ( | ) | const [inline] |
| void PropertyList::addProperty | ( | const std::string & | name, | |
| Property & | p | |||
| ) |
Add a property to the list.
| void PropertyList::addProperty | ( | Property & | p | ) |
Add a property to the list.
| void PropertyList::removeProperty | ( | const std::string & | name | ) |
Remove a property from the list.
| void PropertyList::removeProperty | ( | Property & | p | ) |
Remove a property from the list.
| bool PropertyList::assign | ( | const Property & | p | ) | [virtual] |
| bool PropertyList::load | ( | Property & | p | ) | const [virtual] |
| bool PropertyList::assign | ( | const std::string & | name, | |
| const Property & | p | |||
| ) |
Property implementation: set property.
| bool PropertyList::load | ( | const std::string & | name, | |
| Property & | p | |||
| ) | const |
Property implementation: get property.
| const Property& PropertyList::getProperty | ( | const std::string & | name | ) | const |
Get the property with a given name.
| const std::vector<Property*>& PropertyList::getProperties | ( | ) | const |
Get the complete list of properties.
| const std::string& Property::name | ( | ) | const [inline, inherited] |
| const std::string& Property::documentation | ( | ) | const [inline, inherited] |
| const std::type_info* Property::type_info | ( | ) | const [inline, inherited] |
| std::string Property::type | ( | ) | const [inline, inherited] |
| virtual std::string Property::toString | ( | ) | const [pure virtual, inherited] |
value -> string
Implemented in PropertyWithValue< TYPE >, GaudiHandleProperty, GaudiHandleArrayProperty, and PropertyWithValue< TYPE >.
| virtual StatusCode Property::fromString | ( | const std::string & | value | ) | [pure virtual, inherited] |
string -> value
Implemented in PropertyWithValue< TYPE >, GaudiHandleProperty, and GaudiHandleArrayProperty.
| const PropertyCallbackFunctor* Property::readCallBack | ( | ) | const [inherited] |
Call-back functor at reading: the functor is ownered by property!
| const PropertyCallbackFunctor* Property::updateCallBack | ( | ) | const [inherited] |
Call-back functor for update: the funtor is ownered by property!
| virtual void Property::declareReadHandler | ( | PropertyCallbackFunctor * | pf | ) | [virtual, inherited] |
set new callback for reading
| void Property::declareReadHandler | ( | void(HT::*)(Property &) | MF, | |
| HT * | instance | |||
| ) | [inline, inherited] |
Definition at line 131 of file Property.h.
00132 { declareReadHandler ( new PropertyCallbackMemberFunctor< HT >( MF , obj ) ) ; }
| virtual void Property::declareUpdateHandler | ( | PropertyCallbackFunctor * | pf | ) | [virtual, inherited] |
set new callback for update
| void Property::declareUpdateHandler | ( | void(HT::*)(Property &) | MF, | |
| HT * | instance | |||
| ) | [inline, inherited] |
Definition at line 136 of file Property.h.
00137 { declareUpdateHandler ( new PropertyCallbackMemberFunctor< HT >( MF , obj ) ) ; }
| virtual void Property::useReadHandler | ( | ) | const [virtual, inherited] |
use the call-back function at reading
| virtual void Property::useUpdateHandler | ( | ) | [virtual, inherited] |
use the call-back function at update
| virtual Property* Property::clone | ( | ) | const [pure virtual, inherited] |
clone: "virtual constructor"
Implemented in SimpleProperty< TYPE, VERIFIER >, SimplePropertyRef< TYPE, VERIFIER >, GaudiHandleProperty, and GaudiHandleArrayProperty.
| void Property::setName | ( | const std::string & | value | ) | [inline, inherited] |
set the new value for the property name
Definition at line 91 of file Property.h.
00091 { m_name = value ; }
| void Property::setDocumentation | ( | const std::string & | documentation | ) | [inline, inherited] |
set the documentation string
Definition at line 93 of file Property.h.
00093 { 00094 m_documentation = documentation; };
| virtual std::ostream& Property::fillStream | ( | std::ostream & | ) | const [virtual, inherited] |
the printout of the property value
std::vector<Property*> PropertyList::m_propertyList [private] |
Definition at line 53 of file PropertyList.h.
PropertyCallbackFunctor* Property::m_readCallBack [mutable, protected, inherited] |
Definition at line 122 of file Property.h.
PropertyCallbackFunctor* Property::m_updateCallBack [protected, inherited] |
Definition at line 124 of file Property.h.
1.4.7