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genie::InteractionSelectorI Class Referenceabstract

Defines the InteractionSelectorI interface to be implemented by algorithms selecting interactions to be generated. More...

#include <InteractionSelectorI.h>

Inheritance diagram for genie::InteractionSelectorI:
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Collaboration diagram for genie::InteractionSelectorI:
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Public Member Functions

virtual ~InteractionSelectorI ()
virtual EventRecordSelectInteraction (const InteractionGeneratorMap *igmp, const TLorentzVector &p4) const =0
 Define the InteractionSelectorI interface.
Public Member Functions inherited from genie::Algorithm
virtual ~Algorithm ()
virtual void Configure (const Registry &config)
virtual void Configure (string config)
virtual void FindConfig (void)
virtual const RegistryGetConfig (void) const
RegistryGetOwnedConfig (void)
virtual const AlgIdId (void) const
 Get algorithm ID.
virtual AlgStatus_t GetStatus (void) const
 Get algorithm status.
virtual bool AllowReconfig (void) const
virtual AlgCmp_t Compare (const Algorithm *alg) const
 Compare with input algorithm.
virtual void SetId (const AlgId &id)
 Set algorithm ID.
virtual void SetId (string name, string config)
const AlgorithmSubAlg (const RgKey &registry_key) const
void AdoptConfig (void)
void AdoptSubstructure (void)
virtual void Print (ostream &stream) const
 Print algorithm info.

Protected Member Functions

 InteractionSelectorI ()
 InteractionSelectorI (string name)
 InteractionSelectorI (string name, string config)
Protected Member Functions inherited from genie::Algorithm
 Algorithm ()
 Algorithm (string name)
 Algorithm (string name, string config)
void Initialize (void)
void DeleteConfig (void)
void DeleteSubstructure (void)
RegistryExtractLocalConfig (const Registry &in) const
RegistryExtractLowerConfig (const Registry &in, const string &alg_key) const
 Split an incoming configuration Registry into a block valid for the sub-algo identified by alg_key.
template<class T>
bool GetParam (const RgKey &name, T &p, bool is_top_call=true) const
template<class T>
bool GetParamDef (const RgKey &name, T &p, const T &def) const
template<class T>
int GetParamVect (const std::string &comm_name, std::vector< T > &v, bool is_top_call=true) const
 Handle to load vectors of parameters.
int GetParamVectKeys (const std::string &comm_name, std::vector< RgKey > &k, bool is_top_call=true) const
template<class T>
int GetParamMat (const std::string &comm_name, TMatrixT< T > &mat, bool is_top_call=true) const
 Handle to load matrix of parameters.
template<class T>
int GetParamMatSym (const std::string &comm_name, TMatrixTSym< T > &mat, bool is_top_call=true) const
int GetParamMatKeys (const std::string &comm_name, std::vector< RgKey > &k, bool is_top_call=true) const
int AddTopRegistry (Registry *rp, bool owns=true)
 add registry with top priority, also update ownership
int AddLowRegistry (Registry *rp, bool owns=true)
 add registry with lowest priority, also update ownership
int MergeTopRegistry (const Registry &r)
int AddTopRegisties (const vector< Registry * > &rs, bool owns=false)
 Add registries with top priority, also udated Ownerships.

Additional Inherited Members

Static Public Member Functions inherited from genie::Algorithm
static string BuildParamVectKey (const std::string &comm_name, unsigned int i)
static string BuildParamVectSizeKey (const std::string &comm_name)
static string BuildParamMatKey (const std::string &comm_name, unsigned int i, unsigned int j)
static string BuildParamMatRowSizeKey (const std::string &comm_name)
static string BuildParamMatColSizeKey (const std::string &comm_name)
Protected Attributes inherited from genie::Algorithm
bool fAllowReconfig
bool fOwnsSubstruc
 true if it owns its substructure (sub-algs,...)
AlgId fID
 algorithm name and configuration set
vector< Registry * > fConfVect
vector< bool > fOwnerships
 ownership for every registry in fConfVect
AlgStatus_t fStatus
 algorithm execution status
AlgMapfOwnedSubAlgMp
 local pool for owned sub-algs (taken out of the factory pool)

Detailed Description

Defines the InteractionSelectorI interface to be implemented by algorithms selecting interactions to be generated.

Author
Costas Andreopoulos <c.andreopoulos \at cern.ch> University of Liverpool
Created:\n December 05, 2004
License:\n Copyright (c) 2003-2025, The GENIE Collaboration
For the full text of the license visit http://copyright.genie-mc.org

Definition at line 31 of file InteractionSelectorI.h.

Constructor & Destructor Documentation

◆ ~InteractionSelectorI()

InteractionSelectorI::~InteractionSelectorI ( )
virtual

Definition at line 35 of file InteractionSelectorI.cxx.

36{
37
38}

◆ InteractionSelectorI() [1/3]

◆ InteractionSelectorI() [2/3]

InteractionSelectorI::InteractionSelectorI ( string name)
protected

Definition at line 23 of file InteractionSelectorI.cxx.

23 :
24Algorithm(name)
25{
26
27}

References genie::Algorithm::Algorithm().

◆ InteractionSelectorI() [3/3]

InteractionSelectorI::InteractionSelectorI ( string name,
string config )
protected

Definition at line 29 of file InteractionSelectorI.cxx.

29 :
30Algorithm(name, config)
31{
32
33}

References genie::Algorithm::Algorithm().

Member Function Documentation

◆ SelectInteraction()

virtual EventRecord * genie::InteractionSelectorI::SelectInteraction ( const InteractionGeneratorMap * igmp,
const TLorentzVector & p4 ) const
pure virtual

The documentation for this class was generated from the following files: